AI Insights · Timothy · July 2022
Top 5 iOS Trivia Games in France Q2 2022
Discover the performance trends of the top 5 trivia games on iOS in France for Q2 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 trivia games on the iOS platform in France showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics.
Vakarm - Clash Generator saw its weekly revenue decline from approximately $14K at the start of April to around $7.8K in late April. However, it bounced back to around $10.1K by the end of June. Downloads also surged significantly, starting from about 3.8K in late March and peaking at around 11.5K in the last week of June. Active users showed a remarkable increase, starting from about 9K in late March and reaching approximately 18.8K by the end of June.
Peak - Brain Training experienced fluctuations in its weekly revenue, starting with approximately $1.4K in late March, peaking at around $2K in early April, and ending at roughly $1.5K in late June. Weekly downloads remained relatively low, ranging between 250 to 630 downloads, with a slight peak at 629 downloads in late May. Active users saw a downward trend from about 53K in late March to around 27.8K by the end of June, despite some mid-quarter fluctuations.
Party Roulette: Group games maintained a steady weekly revenue, hovering around $1.5K to $1.6K throughout the quarter. Downloads ranged from about 900 to 1.5K, peaking in mid-April. Active users remained stable, starting at approximately 1.5K in late March and ending at around 1.8K by the end of June.
Kahoot! Play & Create Quizzes showed varied performance with weekly revenue ranging from about $831 to $1.9K, peaking in early May. Downloads saw significant fluctuations, peaking at around 19K in early June. Active users started at approximately 69K in late March, reaching a high of about 88K in early June, and ending at around 64K by the end of June.
GeoGuessr had a steady increase in weekly revenue, peaking at around $1.1K in early June. Downloads varied, peaking at around 7.7K in late May. Active users saw an upward trend, starting at approximately 8.7K in late March, peaking at around 16.3K in late May, and ending at approximately 9.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.